Crazydante

Citizen
  • Posts

    5
  • Joined

  1. [ QUOTE ]
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    Let me try this again. Try to understand that I am speaking out of frustration because I was looking forward to the arena so much. After testing it out, however, I lost interest very quickly. I tested SEVERAL DIFFERENT CONFIGURATIONS of blasters on the test server before i4 came out.

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    Something to keep in mind is that the arena still is, and will be for some time, a work in progress. Balancing PvE is hard enough. However, Balancing PvP is downright insane if you want any semblence of fairness. At the same time, Cryptic is still "new". City of Heroes is their first game, and theres still a learning process going on. (Even after a year). I mean, heck, SoE still can't even pull off good PvP.

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    Ok... I get the fact that cryptic is new. so what? that just means they should actually listen to their customers more. And quite frankly... it doesn't appear that they care at all what we think.

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    Guess you haven't seen all the things poeple asked for put into the game since launch.

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    They "change the game for the better." shouldn't the customer decide what better is? I wouldn't be shocked at all if a mass exodous took place from that simple fact alone.

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    Sure ... the customer could deside what is better ... IF all the customers could agree on what "better" is.

    Hasten was "nerfed into uselessness" over 10 months ago, now it's a problem that needs to be taken care of. Four such threads have been stared in the last 2 weeks, or so, alone. Many others have been started over the months since the "nerfing."

    Who's right?

    The ones that said that Hasten is useless or the ones saying it's a "must have" power?

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    Ok... first of all... if ANY power is a "must have" then that says to me that there is a problem. If builds were on equal grounds the primary and secondary power sets should suffice for game play. Power pools should just augment the gameplay, IE... to speed things up. If hasten is a must have power to make things go faster... someone needs to take a serious look at how slow things WITHOUT hasten actually is.

    I give up. This is my last post ever. I tell you how i see things and you tell me how I SHOULD see things. It just isn't worth it.

    coincidentally... if the game was balanced... none of the discussions would be nessecary.
  2. [ QUOTE ]
    [ QUOTE ]
    Let me try this again. Try to understand that I am speaking out of frustration because I was looking forward to the arena so much. After testing it out, however, I lost interest very quickly. I tested SEVERAL DIFFERENT CONFIGURATIONS of blasters on the test server before i4 came out.

    **SNIP**


    [/ QUOTE ]

    Something to keep in mind is that the arena still is, and will be for some time, a work in progress. Balancing PvE is hard enough. However, Balancing PvP is downright insane if you want any semblence of fairness. At the same time, Cryptic is still "new". City of Heroes is their first game, and theres still a learning process going on. (Even after a year). I mean, heck, SoE still can't even pull off good PvP.

    [/ QUOTE ]

    Ok... I get the fact that cryptic is new. so what? that just means they should actually listen to their customers more. And quite frankly... it doesn't appear that they care at all what we think. They "change the game for the better." shouldn't the customer decide what better is? I wouldn't be shocked at all if a mass exodous took place from that simple fact alone.
  3. [ QUOTE ]
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    ...Try to understand that I am speaking out of frustration because I was looking forward to the arena so much. After testing it out, however, I lost interest very quickly. I tested SEVERAL DIFFERENT CONFIGURATIONS of blasters on the test server before i4 came out.

    I started out in the arena using my lvl 50 nrg/dev blaster.... To my shock and amazement, to fight any form of scrapper was a waste of time. I was not an equal, but a mere punching bag for just about any form of scrapper I fought. ...

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    You might want to check your tactics.... I had the same experience from the scrappers point of view (meaning good blasters used my regen scrapper as a punching bag.... couldn't get near them, but then I'm a teleporter... not the best for PvP.)

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    Hover does no good against any scrapper that has the terror effects. I'm talking about a lvl 50 battle here... not a lvl 10...
  4. Ok cuppa,

    Let me try this again. Try to understand that I am speaking out of frustration because I was looking forward to the arena so much. After testing it out, however, I lost interest very quickly. I tested SEVERAL DIFFERENT CONFIGURATIONS of blasters on the test server before i4 came out.

    I started out in the arena using my lvl 50 nrg/dev blaster. To my way of thinking the blaster should be on equal playing field with a scrapper. A blaster should do more damage than a scrapper, but the scrapper has defenses to compensate for it. To my shock and amazement, to fight any form of scrapper was a waste of time. I was not an equal, but a mere punching bag for just about any form of scrapper I fought. I fought several different scrappers, most of whom just laughed at me as i put up what i called an attack front. In One such instance, I fough, 1v1, a regen scrapper, (and for God sakes don't take this as the regens, or ANY scrapper needs to be nerfed, because taht is not what I am saying, nerfs are quite frankly annoying) he literally stood there as I blasted away, not even making a dent. I had my attacks all 6 slotted with damage. To my shock and amazement, the epic pools that a scrapper can choose from comes with terror. My blaster also had acrobatics, which i'm sorry to say did nothing against terror. Therefore, I spent most of the match getting beaten to a pulp, and the only shots i did get in where when he went for a cup of coffee or something (which still made no dent). This is but ONE instance of my arena battles. I have tried every power pool available, I have tried just about every epic set available. Nothing works. Hence my frustration. Then I come to find out that blasters actually do LESS damage than a scrapper. I abandon PVP altogether with that information. I could do more constructive things like water the median strip on the highway. The new round of nerfs, as I see it, have disabled blasters EVEN MORE. SS was the only tool I had that gave ma a reasonable chance of running away and hopefully using the range, but with the slow animation times, any melee attacker can close the gap by the time that a single shot is fired, not to mention that now my attacks miss when i fire.

    I know you say you listen to these posts, but quite frankly I'm sure I am to be drowned out by the rest of the posts on here. Just another whisper of a problem in the game that no one will pay attention to. Also hence my frustration. I love this game. I really do. I have one of every AT that I am working on. The best of which seems to be the tanks. The REASON the tanks are so good is because it doesn't take 4 months to lvl up like it did with my blaster. That alone should tell you something. People want to feel a sense of accomplishment. Spending countless hours to earn a single bar of xp kind of defeats that purpose. I have a lvl 34 fire tank, which I am happy to say is a great set. The recent round of nerfs have soured me on that set because I now spend all my time chasing down villains because of the newly found fear on burn. Having a group standing around, put up burn, and watch them scatter like cockroaches when a light comes on is kind of disheartening. It seems to me that I4 has slowed the game considerably, ie can't use ss/sj while fighting... and such other nerfs.... I know you Devs would like to make a game that is fun to play, but I can't say that the new issue has accomplished that. Quite frankly I have been soured to the game because of it.

    These are my qualms, these are my frustrations, take them or leave them. All I can say is that I would like to see these issues fixed. ESPECIALLY with the weaknesses in blasters, the fire tank nerf I guess I can learn to live with, altho it does make things a bit slower.

    And slower is DEFINATLY not a good thing in this case.
  5. I'm right there with rightious fury...

    This is a game. Quite frankly since the new round of nerfs have gone out, I've noticed that gameplay has slowed down considerably. I'll give you an example, my blaster (who I am still angry is by FAR the weakest set in the game) became even WEAKER when the new round of nerfs came out. I used SS as a tool of invisibility while fighting goups, but the new round of accuracy nerfs ruins that. I have seen it in my other sets as well. I have one of every AT in the game. Quite frankly the game is just becoming frustrating and annoying.

    If you Devs want to keep nerfing sets and making the gameplay slower than it already is, then thats your buisness. Quite frankly I will have no reservations about moving on to greener pastures.

    This is a game. Sometimes I wonder if you forget that, after all it is your job. People don't and won't want to play something that is frustrating and annoying, and quite frankly thats the path that the game is headed.