ColonelKomphort

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  1. I'll be there. Just one question: I would like to get a picture with RV in the background. Any possibility afterward, we could pose for a pic like that?
  2. Tony,

    My thought was Shark Tank. Maybe one of the Sharks would be willing to help invest in the idea. Maybe you can contact ABC about going on the show and talking to them.
  3. Sign me up, I should be there.
    @GeneralDiscomfort
  4. SIGN-UP:

    ATLAS PARK (Global Threat/Global Guardian)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.
    4.
    5.
    6.
    7.

    KINGS ROW (King Maker)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.@GeneralDiscomfort
    4.
    5.
    6.
    7.

    SKYWAY CITY (Road Raged)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.@Neuronium
    4.
    5.
    6.
    7.

    STEEL CANYON (Steel Worker)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.@Neuronium
    4. .@GeneralDiscomfort
    5.
    6.
    7.

    INDEPENDENCE PORT (Tyrranical/Revolutionary)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.@Neuronium
    4. .@GeneralDiscomfort
    5.
    6.
    7.

    TALOS ISLAND (Talon of Talos)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.@Neuronium
    4. .@GeneralDiscomfort
    5.
    6.
    7.

    BRICKSTOWN (Brickhouse)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.@Neuronium
    4. .@GeneralDiscomfort
    5.
    6.
    7.

    FOUNDERS FALLS* (Anarchist/Libertarian)
    1.@Ulysses Dare
    2. @Queen Frosteen
    3.@Neuronium
    4. .@GeneralDiscomfort
    5.
    6.
    7.
  5. [QUOTE=Aurora_Girl;4310172] (Also, grats on the badge! Hate to say we told you so.)QUOTE]

    Thank you, AG! You have been the most helpful in getting the badge of any who replied. You can go ahead and say I told you so. The sad part is, I knew it would come down to this. I knew it all along. That was never the issue. I never wanted to make this about my build.

    I remember, one time, I was playing on my SS/Inv tank. She could solo just about anything. Until she met the Envoy of Pain. I must have spent HOURS, if not days, trying to solo that guy. He wasn't doing any damage to me, but neither was I doing damage to him. Finally, I broke down, and took a low-level rad blapper with me. Instantly, success. All it took was that one little difference.

    This case is similar. One little change, and success. I got the badge. But, in order to do so, I had to sacrifice buffs and rezzes for offensive powers, sacrifice the integrity of my concept, change builds, and change my playstyle from healer, er, EMP DEF, to blaster, all to get a badge. My different build was successful IN THIS INSTANCE, but, this build is IMHO, a very SELFISH build. Makes me feel a little dirty inside. But I got the badge, that's all that counts, right?

    What everyone missed, and no one seems to understand, is, I never meant this to be a discussion about my healbot build. I was told that I should post my question on the forum boards, that the devs read the boards often, and things get changed when you post to the boards. I got suckered into it, fell for it, took the bait, hook, line, and sinker.

    What followed was a deluge of "You're wrong!" No one said, hey, we will take it under advisement, or, yeah, we will have a discussion about moving the badge from the higher tier to the lower tier. No, it became this big argument, and the argument was, you are wrong for suggesting we change, you change instead.

    Now, I can go back to playing the game the way that I want to play it, because, as someone said earlier, "I pays my sub, I gets to play my toon the way I wants to play it." Nothing anybody has said will change my mind about me playing my "healbot", mainly because, I LIKE playing my healbot. If none of you guys want to play with me, now, I understand. There are plenty of players out there that don't read the forum boards, plenty of players that I play with on a regular basis who LIKE playing with my healbot.

    But to the devs who read the boards, I say this: don't be so close-minded to suggestions the next time someone posts to the boards. Maybe, just maybe, they mght have a good idea.

    This will be my last post. I'll go back to being a silent lurker now. There's only so much abuse I can take. Thanks all, for being so understanding and helpful.
  6. Quote:
    Originally Posted by Thirty-Seven View Post
    It doesn't need to be though. There is already a notification about the metric on the page for the event itself. And the badge is awarded for completion of the event.
    Did you not read the thread? No, the badge is NOT awarded for completion of the event. If it were, I would have already had the badge, and there would not have been a discussion. The badge was awarded for completion of the event AND SUCCESSFULLY MEETING THE PARTICIPATION CRITERIA!!! I completed the event four times, but was only awarded the badge on the last time.
  7. Update:

    Respeced a second build, taking more secondary powerset powers. Reran the event, and got the badge! And yes, it seemd a lot easier. However, my teammate died, and did NOT get the badge.
  8. Quote:
    Originally Posted by Hyperstrike View Post
    No. Actually it isn't.
    Okay, you come up with a better one, that is just as, or more comprehensive.

    Quote:
    Originally Posted by Hyperstrike View Post
    No. I said "any idiot could do this".
    Followed immediately with

    Quote:
    Originally Posted by Hyperstrike View Post
    It doesn't mean you're necessarily contributing
    Quote:
    Originally Posted by Hyperstrike View Post
    Thicker skin and a less contentious attitude please.
    Fair enough. A little bit more open-mindedness please.

    Quote:
    Originally Posted by Hyperstrike View Post
    Sorry. But it's commonly accepted here that people who try to pigeon hole other players into singular categories like "healer" and expect them to essentially do nothing else in the game simply don't understand that the game is quite a bit broader than that. Moreover, it rewards people who aren't caught up in the Healer, DPS, Aggro trinity mentality.
    Okay, I get this, I guess. But let me present to your new open-mindedness a different perspective: What is Bullseye's power? Mr. Fantastic? Professor Xavier? What is Green Arrow's power? The Flash? Mr. Freeze? In the comic books, there are a lot of examples of "one-trick ponies," those heroes and villians who make their names on the fact that they can only do one thing, but they do it very, very well.

    Quote:
    Originally Posted by Hyperstrike View Post
    And what happens when you're in a group that doesn't REQUIRE your sort of "help". You just sit back and leech ...
    Trying to keep a thick skin...

    No, First off, it rarely happens. Second, when it does, I am the first to speak up and say we need to raise the diff level. Third, at that point, I do have pets, temp powers, and my one attack power that I can use to help damage. Fourth, I have stealth, so I can stealth such a mish if possible, and finally, there's the insurance aspect. Im there "just in case" around the next corner is the AV that wipes the team.

    Quote:
    Originally Posted by Hyperstrike View Post
    As you level up, you'll notice it happening more and more as builds get more self-sufficient. So you'll, what? Sit around, thumb rectally inserted, going "I did my job, this is my reward"?

    Are you going to camp the door too?
    Skin thinning a bit...

    My toon IS level 50+3. So I have levelled just about all I am going to. Haven't noticed a difference. Most teams don't want to run a mish that has no element of danger associated with it, any more than I do. Raise the diff. And, no, I don't camp the door.

    Quote:
    Originally Posted by Hyperstrike View Post
    You "ride it out"?

    And on four level-old missions? Please.
    So you've never run a tank that had a blaster on the team that would take out whatever you target? or ran a blaster on a team that had a scrapper that critted every time he struck? It happens. What do you do? You contribute where and when you can, and thank the Guardians that you got on a good team. You don't blame your build for being bad.


    Quote:
    Originally Posted by Hyperstrike View Post
    Then it says something about the people you're playing with.
    Skin becoming pale...

    I personally dont talk about the people I play with. Maybe you are different.


    Quote:
    Originally Posted by Hyperstrike View Post
    Sitting back with your hands in your pockets going "You don't need me" or spamming unneeded powers isn't contributing.
    I never sit back with my hands in my pockets, or with my **** in my hands. I am beginning to wonder about the people YOU play with.


    Quote:
    Originally Posted by Hyperstrike View Post
    It doesn't make sense for you to solo because it's much easier for you to level up when everyone else is doing the actual work for you on a team right? That's what you're actually saying.

    And if they don't need the buffs and heals, you keep spamming them anyhow to pretend like you're actually doing something when what's actually happening can be summed up in one word.

    Leeching.
    Skin beginning to become crack and bleed...

    No, I actually said what I meant. I am already level 50, so it's not about levelling up for me. It's about the healing. And I try not to spam if it is not necessary. I said try, because I'm not denying it happens on occasion that I had to put Healing Aura on autopower, then forgot to take it off. I'm getting better about that. But, on the other hand, if Healing Aura was my autopower, it was for a good, GOOD reason.

    Quote:
    Originally Posted by Hyperstrike View Post
    You're so caught up in treating the symptom, that you're not treating the problem.
    A good point. But at least I'm helping.

    Quote:
    Originally Posted by Hyperstrike View Post
    Most decent teams don't require such constant healing that they need to fall back into "protect the healer so we don't die" mode. And, as I've been saying, in this game, it isn't needed.
    Wow! I'm guessing on your teams, people never die. That's amazing. Someday, they'll just eliminate the debt system altogether.

    Quote:
    Originally Posted by Hyperstrike View Post
    I say again. This game has no "healer" AT. Only people who don't understand that a "healer" build of existing ATs (or the introduction of a "healer" AT) would be of only marginal use. As your case so aptly demonstrates.
    Skin becoming transparent...

    Sorry, "shorthand" is a language system used back in the olden days when people took dictation. See Mad Men. It's like using "ppl" for "people." I know there is no "Healer AT," I am only using the designation "healer" to mean the Build that I have created, and any other builds similar to it.

    Quote:
    Originally Posted by Hyperstrike View Post
    And you have stats to back this up right?
    And you have stats to prove me wrong?

    No, I don't have stats to back it up. I was making a point.

    Quote:
    Originally Posted by Hyperstrike View Post
    I'm saying that while healing can be a valuable part of an arsenal of powers, healing and buffing to the exclusion of all else (a buffbot) is of marginal real utility.
    And yet the devs made a Primary powerset out of Empathy.

    Let me tell you a story:

    Once upon a time, I created a Tanker, but I wanted my tanker to have some firepower, so, my tanker had lots of secondary powers, and only a few primary powers. Someone finally woke me up one day by saying, "You're not doing what you are supposed to do, because you can't." I realized that there was a reason a tank's primary powers are defensive in nature. It allows a tank to be a tank. After that, I made sure my tank had his primary powers first, and then, and only then, did he have his secondary and pool powers.

    My Emp Def is an Emp Def first and foremost. What goes on after that is the marginal real utility.

    Quote:
    Originally Posted by Hyperstrike View Post
    Also, isn't this, essentially, the argument you're giving me with your "pure healer"?
    No, this is the arguement you are giving me with your "use your secondaries" arguement.


    Quote:
    Originally Posted by Hyperstrike View Post
    Again. I ask you, what do you SPECIFICALLY. When your allies require no healing and you've already got a layer of buffs on them, what do you do with that other 90+% of your time in a mission?
    You must only buy insurance when you know you are going to have a wreck.

    Quote:
    Originally Posted by Hyperstrike View Post
    The best damage mitigation in the game is to kill the enemy before they can do damage.
    The next best way is to prevent them from actually doing damage (controls, defense, etc).
    The next best is to reduce incoming damage (resistance, Absorb, etc).
    After that, about all you can do is heal up (healing/regen).
    Fortitude
    CM
    Regeneration Aura
    Heal Other

    Check.

    Quote:
    Originally Posted by Hyperstrike View Post
    I say again, there is no "healer" AT in the game.

    As to power sets.

    You heal. Lots of sets heal. All ATs can heal with the addition of ancillary power sets, temp powers and Incarnate powers.

    You can rez. Same thing goes for my argument about many power sets and all ATs being able to do this.

    You can grant some status status protection. Other power sets can do this as well.

    You buff defense, damage and ToHit. Again, there are several defender primaries that do so. also, other ATs can do this as well.

    You can buff Recovery. Other sets can do this, other ATs (well outside of controllers and Corruptors), not so much.

    You can buff regen. There's several other sets that boost regen.

    You can boost End and Recharge. Again, other sets can do this. Many better than you and sooner.

    So your comment about "no other AT or powerset" being able to do what you do is demonstrably false.

    Empathy simply happens to be all buff/heal at the expense of enemy debuffs.
    No other powerset has to do what an Empathy Defender powerset has to do.

    It has to do whatever it is going to do on friendlies, not enemies, EXCLUSIVELY. Exclusively, that's the difference. Every other primary powerset has at least one Foe-targeted power.


    Quote:
    Originally Posted by Hyperstrike View Post
    While it's harder, you can (and have) STILL come up with totally gimped builds in this game.
    Skin becoming transparent...

    Come on, you said so yourself, that healing and buffing is contributing. "Totally gimped"? Not even.

    Quote:
    Originally Posted by Hyperstrike View Post
    No. But that's how you're playing and the message you're conveying in your post. That killing enemies is "my teammate's problem, not mine".
    Then so does every blaster who stands behind a tank, or every controller who stands behind a brute. If my teammate does not kill the enemy then it becomes my problem. Better to help him now than deal with it by myself then.

    Quote:
    Originally Posted by Hyperstrike View Post
    You have the ability to contribute MORE. You've just opted NOT to do that.
    So every player who take Flight instead of Leadership is not contributing to their full potential?

    Quote:
    Originally Posted by Hyperstrike View Post
    if you're spamming all your buffs all the time in lieu of attacking, you're wasting Endurance and not contributing anything additional.
    Then why do people tell me, "don't worry about attacking, just spam those heals?" I (used to) hear it all the time.

    Quote:
    Originally Posted by Hyperstrike View Post
    Rocking aura on people who don't need heals is not contributing anything.
    Spamming non-stacking buffs on allies is not contributing anything.
    Waiting around to rez someone who may or may not fall over dead is not contributing anything.

    If that's all someone is doing, they are not contributing most of the time and thus, are only marginally better than a door sitter.
    Sending $50-100 a month to Geico doesn't contribute anything to the family budget. Until you get in a wreck.

    Quote:
    Originally Posted by Hyperstrike View Post
    If you're standing around waiting for a chance to be useful, you've already failed.
    Sorry, tank who can't get there before the blaster takes out the enemy, apparently, Hyperstrike says you've failed.

    Quote:
    Originally Posted by Hyperstrike View Post
    If you're standing around faking usefulness as a way to avoid ACTUALLY being useful where it counts, you've already failed.
    Sorry, mastermind who spends half the mish calling up his minions, and buffing them before going into battle, only to find the battle has been won, Hyperstrike says you've failed.
  9. Quote:
    Originally Posted by Abe_Froman View Post
    As stated up-thread, the problem you're having is that while you are participating, you aren't breaking the 'threshold' of participation for the next reward table because you aren't attacking enough. Everything above talks about you helping others - which is fine and DOES ADD to the level of participation you've received. But the fact of the matter is that the system in place to measure your participation is going to count the added damage the people you buff/heal/rez for their participation ranking, you get your 'points' for the buffing and heals. More damage output from you on top of your buffbotting will enable you to the next tier of reward tree.
    To quote AG, a bit of hyperbole here: So what you are saying, is I should either not buff them, or buff myself. Remember, I AM doing some minor damage with my autoblast. But because I am buffing my teammate, he is doing a lot more damage. Conversely, since I can't buff myself, I am stuck doing my pinging. So maybe I should just stop buffing altogether.

    Quote:
    Originally Posted by Abe_Froman View Post
    Straw-man. That's not what he said at all. There's a difference between "Any AT can heal" and "all characters must have heals".
    No, but he IS saying that all character must have at least two damaging powers.

    Quote:
    Originally Posted by Abe_Froman View Post
    If Healbot Extraordinaire is the concept you're married to and you're enjoying it, rock on with your bad self. However, don't expect others to be as married to it as well and certainly don't expect the underlying system to be.

    Best wishes on earning the badge.
    Thank you. I WILL earn it.
  10. yeah, I realize it. I should have said that I put a message on the discussion page for that page on paragonwiki to have the page changed.
  11. Quote:
    Originally Posted by Mr_Morbid View Post
    You've made it clear that you consider your build above question, but I'm going to be blunt here.

    Taking the medicine pool on an empathy defender is about as useful as just taking nothing for those power selections. With minimal recharge you can be spamming heal other enough that aid other is pointless (be honest now, how often do you use a single target heal that takes almost 4 seconds to cast AND is interruptible?) Stimulant doesn't do anything that clear mind doesn't already do better. Resuscitate is just plain bad even if you didn't already have a rez in your primary. It takes 7.33 seconds to cast and is interruptible. If your healing is really that important to the team's success do you have time in combat to stop everything for that long to cast an interruptible rez? As for aid self if you're actually taking more damage that you can handle with healing aura then you're probably not going to be able to cast an interruptible self heal anyway.

    Even if you REALLY don't want to use those slots for attacks (and I can understand that even if I'd never actually do it) you'd be much more useful to your team if you take powers from the leadership pool instead of medicine.
    Never heard of Interrupt enhancements, huh.

    Resuscitate is VERY useful. In cases of team wipes, I can tp and rez the whole team faster than any one team member can hosp and return. Reduce Recharges are wonderful for this purpose.
  12. Quote:
    Originally Posted by Aurora_Girl View Post
    I can't think of one Defender primary powerset that has an attack, per se.
    EVERY Defender primary powerset has at least one power that targets a foe: Cold Dom has Sleet, Dark Miasma has Howling Twilight, Force Field has Force Bolt, etc, etc, etc, all EXCEPT one.

    Quote:
    Originally Posted by Aurora_Girl View Post
    You're exactly right, if they want to slog through to level 50 with one attack (which we, on Pinnacle, did just recently with a brawl-only Tank), that's fine. If they want to PvP and lose every single match and they're okay with that, more power to them.
    I spoke with Budweiser recently about this very subject. He said that on any given night, in any given match, it's how you play, and the way your toon is equipped, that can have as much influence on the outcome of a match as the build can.

    Quote:
    Originally Posted by Aurora_Girl View Post
    What you're doing is so contrary to the spirit of the game it causes folks to have trouble understanding *why* you're doing it. Why you would intentionally sacrifice so many of your abilities to do something that, frankly, on a halfway well-built team isn't necessary.
    Here, I have to go with personal experience. I've never had a problem getting on a team or keeping up. Yes, I use my Lore pets as my damage dealers, but I haven't ever had someone kick me for someone else to take my spot on a league.
  13. Quote:
    Originally Posted by Aurora_Girl View Post
    Bear with me, hyperbole ahead:

    Would a tanker who took only his 1st attack be "wrong?" Would a Controller with Empathy as a secondary set who only took Heal Other be "wrong?"

    The secondary set is, technically, completely optional. As are any powers, really, aside from the ones you're locked into at level 1/2. There are many "man" builds, brawl-only builds, etc. However, that mindset, however "independent and creative and I'LL DO WHAT I WANT" as it is, is severely limiting.

    Defenders are not meant to be healer/debuff/buff only. If they were, they would be Buff/Buff, not Buff/Attack. Yes, your contributions to damage may be less than other teammates, but your debuff values on your attacks are the highest, and in the case of Energy Blast, well-placed knockback/down can be game-changingly amazing.

    The forum community dislikes the "pure healer" empath because it's self-limiting. It's intentionally halving your effectiveness as a teammate, as a contributor, and as a player of the game as a whole. The game is designed such that no specific AT or powerset (or individual power, for that matter) is really NEEDED for anything. Certain other games are not. They require people whose only job in life is to put up green numbers, but that is not our game. That is not how we want our game to be.

    It's not so much that your build is "wrong," necessarily, it's just that you don't seem to reconcile your limited capability as the reason you can't get this particular badge.
    Wonderful arguement! It had me thinking. I had a concept once. A bouncer, who when he got drunk THOUGHT he had super powers. As such, I built him to be a WP tank. But he couldn't do superspeed, superjump, fly or teleport. Slow as molasses in January, UNTIL I found a jet pack!

    If the concept of your character caused you to only take the first power of your secondary powerset, then, I'd say, no, you're not wrong. It's your toon, build it the way you want it. However, expect to WANT to change it somehow, and expect to find workarounds: The tank is going to team up a lot with a radiation debuffer, for example. The controller is going to buy a lot of blue and green inspirations.

    This, however, should not stop them from playing the game. And if the game for them is achieving level 50, then they should be able to do so, with only one secondary power. If the game for them is running PvP, they are going to get knocked down a lot, but they will win a few, and they will still have fun. If the game for them is running AE mishs, go for it. You can create your own, and there won't be a problem. If the game for them is creating incarnates, well, get on large leagues, and your shortcomings won't matter as much. But if your game is badge-hunting, that's a different story. There is one badge, that you may have problems with. If you have only one secondary power, you'll be okay, even then, AS LONG AS YOU DONT HAVE ONE SPECIFIC PRIMARY POWERSET. What is different about that powerset? It has no attack powers.
  14. Quote:
    Originally Posted by Aurora_Girl View Post
    However, that being said, the point was already brought up: Our builds are right for receiving this badge. Yours (and your playstyle) is wrong. For this particular badge (and any other reward like it). Not wrong like smacking children is wrong, but wrong as in "you won't get it doing it the way you're doing it."
    Thank you, I understand now what you mean by wrong, and I get it. And you're right, I can use a different build and get the badge. Now, understand me: completing the event and not getting the badge is wrong, like smacking children is wrong. The event is hard enough, and to have completed it, enough to get the Low Tier reward table, should grant a badge, or at least the ability to select the badge. That's my point.

    Quote:
    Originally Posted by Aurora_Girl View Post
    As for your concept, why is the one, lonely attack even in your tray at all? If this h3410rbot is so conceptually unable to cause harm to zombies/Nazis/ghosts/tech pirates/real pirates/killer mushrooms/aliens/ninjas/ninja aliens/demons, etc, why use it, EVER? Doesn't that little bit of concept-breaking justify having a little more usefulness on a team by having actual attacks?
    Because the concept is that if the attack is used, it is only used in dire circumstances, and among friends who will understand the "slip-up." That's the concept. The reality of it is, after a while, it became a challenge to myself, to keep from adding another attack power from my secondary powerset.

    Quote:
    Originally Posted by Aurora_Girl View Post
    Speaking of, if you join a TF or trial team, and see literally ANY other support AT, do you feel useless?
    Nope, I welcome the assistance. If anything, I like to think I tend to make them feel useless.
  15. Quote:
    Originally Posted by Hyperstrike View Post
    Great. But that doesn't necessarily mean you're playing a defender/controller/corruptor well.
    No, but it's a pretty good indicator.

    Quote:
    Originally Posted by Hyperstrike View Post
    Any idiot can sit there and rock aura and heal a couple dozen HP worth of wounds with a couple jillion points of heals. It doesn't mean you're necessarily contributing (or not contributing a much as you could).
    Are you calling me an idiot? An ad hominem arguement. Classic.


    Quote:
    Originally Posted by Hyperstrike View Post
    Take my FF/Arch defender. Do I spend all my time with my **** in my hand going "Your defense is buffed, job done!"

    Nope. I toss out the personal shields, pop my big bubble(s) and then proceed to make enemies resemble hedgehogs (roughly 99% of my time is spent attacking).
    That's you. I'm sure when you are playing, you play to the best of your ability. I'm sure you are not spending your time withyour *** in your hand, nor are you playing with unslotted powers, no insps, etc. Assuming basic common sense in even the most "idiotic" of players, none of us are. Im just playing with a different set of powersets and power choices.

    Quote:
    Originally Posted by Hyperstrike View Post
    Then the people you're teaming with are morons. Plain and simple.
    Another ad hominem arguement.

    Quote:
    Originally Posted by Hyperstrike View Post
    Yes, you MIGHT be helping people who're playing with severely broken builds to be somewhat competitive. But for people with sensible builds or people rocking optimized builds, you're not helping them all that much.
    Conversely, I ASSUME that I'm helping people who're playing with broken builds, who are playing with their **** is their hands, because, quite frankly, that's what I find. You see, I'm a helper, or more precisely a HELPER, it's right there, over my head, I read it all the time. Newbies, noobs, and new supergroup members come to me because they know they can do the stupid stuff and, with a EMP DEF on the team, their mistakes will be mitigated.

    Quote:
    Originally Posted by Hyperstrike View Post
    Great. But what are you doing when people don't need healing?
    Great. But what are you doing when people don't need to be rezzed?
    Great. And what are you doing when they don't need to have their endurance buffed?
    In short. What are you doing the other 99% of the time?
    There have been times when I have been on a team that didn't need me. Sure. It happens. Usually when running a mish that is three or four levels old for the mish owner, things like that. Then what do I do? Nothing. I ride it out. I say, "Good job", and, "you guys don't really need a healer." But those times are rare. The thing is, if they don't need a healer, then they surely don't need any extra firepower from me. I may be redundant, but I'm not useless. Next mish, they'll need me again.

    Quote:
    Originally Posted by Hyperstrike View Post
    Demonstrably false.
    There are things you can't solo. And the participation metric takes into account your attacks as well. If you don't attack, or don't attack enough, you're not participating.
    I CAN solo, I just don't. It takes me longer, with my one attack, but I can. It doesn't make sense for me to solo, with my five wasted powers, but I can. And in this case, I attack, I AUTOattack. so it's not that it's not enough. I participate. With buffs and heals.

    Quote:
    Originally Posted by Hyperstrike View Post
    Yay. But if you're not also contributing damage output, you're not fully contributing to the team. Sure, you my only contribute another 5% of total damage output for the team. But that's the GM/AV/etc dying 5% faster.
    Every time a tank goes down to red on his health bar, I am contributing. If I keep him alive a little while longer, I'm contributing. He now has the ability to hit more than he did without me. Whether it's because he didn't have to spend the time going to his base, the hospital, buying inspirations, I'm contributing that much more. My time was spent making his time more productive. If he dies, goes to the hospital and returns, it has taken him more time to do that than he has spent already on attacking the creature that killed him. If I save him this hassle, he has spent that time attacking that creature. That's WAY more valuable than 5%.

    Quote:
    Originally Posted by Hyperstrike View Post
    And on decent teams, you just wait...and wait...and wait...
    Doesn't happen on decent teams. Most decent teams know to protect their healer.


    Quote:
    Originally Posted by Hyperstrike View Post
    And you're not "a healer". You're a defender. Or a controller. Or a corruptor. There is NO "healer" AT in the game.

    Literally EVERY AT IN THIS GAME has the capability of healing. The ability to heal doesn't make you special. It's simply one of the tools in your toolbox. You've basically got 10-12 hammers, and need to drive a screw.
    I am an Empathy Defender, I said that at the beginning. I am using "healer" as shorthand for that. I'm sorry if I confused you.

    Yes, everyone in the game has the ability to heal, but very few take the power to heal. Are you saying that you're a proponent of "Everyone must have a heal power" Well, what if then, someone came up to you and said that if you didn't take two different types of heal powers (say, the Medicine pool ALSO), that you were an idiot! How would that make you feel?

    Quote:
    Originally Posted by Hyperstrike View Post
    Again. If a FF defender sits there and relies SOLELY upon bubbles and does NOTHING else, THEY AREN'T CONTRIBUTING.
    YOUR OPINION! I've seen situations where FF defenders have been brought on mishs solely to bubble against one AV.

    Quote:
    Originally Posted by Hyperstrike View Post
    The problem is that you're not contributing ANY damage at all. Or doing it in amounts so miniscule as to be incidental. As such you're not contributing.
    I am contributing. By increasing the ability of my teammates to do damage. It's not directly damaging. It's not Dps, but it IS DoT.

    Quote:
    Originally Posted by Hyperstrike View Post
    Nobody's saying you have to kill every enemy, or contribute X% of damage on every enemy killed. But you DO have to be attacking regularly, in addition to buffing/debuffing/healing to be considered as a participant.
    No other AT and powerset has to do what a healer does. You make buffing/debuffing/healing sound as if it were secondary to attacking. Not so with the Empathy powerset. It says so, right there in the description: "Empathy gives you the ability to heal and aid allies as well as yourself. Empathy has no offensive powers, but its heals and buffs are unmatched." And that's the PRIMARY powerset. That is what an Emp Def, a healer, does.

    Quote:
    Originally Posted by Hyperstrike View Post
    Yes. You're given an OPTION not to take any more offensive powers. But there's a basic EXPECTATION that you should.
    I don't think I read that in the rules anywhere. Can you point that out to me? You are given an option, I chose to take it. That's why there's chocolate AND vanilla ice cream.

    Quote:
    Originally Posted by Hyperstrike View Post
    You are NOT a mastermind. And your teammates are NOT your pets.
    Never said they were. Merely pointed out that to their benefit, I am contributing to their ability to do more damage. If they choose not to do that damage, well, then I have lost a firing of Fortitude, or whatever, they have lost an opportunity to do that damage, and there is no attack button I can press that will make them attack, and I knowingly accept that fact.

    Quote:
    Originally Posted by Hyperstrike View Post
    Empaths are not shortchanged.

    Players who build "pure healer" empaths are shortchanging THEMSELVES. These type of builds are only marginally better than door-sitters.
    And we close with another ad hominem attack arguement.

    I'm not sure why you dislike "pure healer" empaths so much, but your entire arguement seems to be "you're stupid for building your character the way you want to build it." Which to me, sounds a lot like, "my build is right, yours is wrong"
  16. Quote:
    Originally Posted by Aurora_Girl View Post
    *chuckle* Well, that serves me right for not double-checking. Still, though, I feel that this wouldn't be an issue for you if you had a so-called "proper" build, rather than a buffbot, so removing arguments about your build isn't really something we can do.
    Again, we are talking about a "Mine is right, yours is wrong" arguement. I built my character the way I did because I build my characters based upon a "story"; in this case, the story is that she has a need to heal rather than harm. So, based upon her story, I built a what-you-call a "buffbot". Yes, I can use an alternative build, give this toon more damaging powers, but, then, that's not her story, is it. And if she can't do it while maintaining her story, then, well, there's no hope for humanity, is there ;-)

    Quote:
    Originally Posted by Aurora_Girl View Post
    As for the actual question of why the badge isn't in the lower tier reward table...seems obvious to me that the badge is supposed to be earned through participation, like other iTrial rewards, rather than the (in case people AFK for the entire thing) significantly lower-reward tier.
    Well, I can't speak for those other people, only myself, and my teammate. And he can speak for me and he would tell you that I "materially participated." In his eyes. In mine. Just not from the game engine's point of view. Which is fine, I guess. Like was said before: that's the way the game was built, deal. I have put in a petition to change the statement in paragonwiki from "Complete the ..." to "Materially participate in the..." I think the original was misleading.

    Quote:
    Originally Posted by Aurora_Girl View Post
    For Aim...what, you don't even slot an ACC IO in your one, lonely, miserable little attack? Why even worry about it then? If you don't take Aim, you could take whatever the new tier 5 in Medicine will be, and then be double-plus secret redundant.
    Actually, I slotted three Gaussians in it. I took it because, at level 38 I had taken all the power pool powers I wanted (Recall Friend, Super Speed, Hasten, Teleport, Aid Other, Aid Self, Resuscitate, Stealth, and Teleport Foe), had taken all the Primary powerset powers available, and was stuck choosing it. And because I still couldn't hit anything without it.
  17. Quote:
    Originally Posted by Aurora_Girl View Post
    Saying it again, just in case it was missed.
    Gotcha AG. But, according to Zombie Man, in City of Heroes Forums > removed forum sections > Issue 19 Alpha Strike Open Beta: Announcements, Chatter, & Discussion
    GUIDE: Issue 19 Open Beta


    Rewards for participation in the zone events will be based on the amount of participation, and not just damage done -- (de)buffing and heals are tracked. By some unknown metric, you will be given either the Top Tier or the Lower Tier Reward Table upon completion.

    Removing all the arguements about my build, my question is, why isn't the badge in the Lower Tier Reward Table, instead of the Top Tier?

    And as to why I use Aim: If I didn't, I'd never hit anything with my autopower.
  18. Quote:
    Originally Posted by Codewalker View Post
    You DO realize that unless you rolled Emp/Archery or Emp/Fire, your secondary is full of powerful debuffs than in many cases can significantly reduce the amount of damage taken by your teammates and/or increase the speed at which they defeat the enemies, right?
    EMP/Energy, and it's too late to change. I have too many badges to start over.


    Quote:
    Originally Posted by Codewalker View Post
    IIRC the participation metric is based on the number of click powers activated. I'd be willing to bet that powers on autofire don't count toward that total -- only ones that you activate yourself. So if you're just standing there with an attack on auto and occasionally mashing heal other, you won't get credit.
    You probably are recalling correctly. Apparently, what is happening is my autopower is NOT counting toware my total. I am not, however, "standing there with an attack on auto and occasionally mashing heal other." My typical "attack chain" looks like this:
    Going into battle: Power Build Up, Hasten, Recovery Aura, Regeneration Aura, Conserve Power, Aim. In battle, buff with Fortitude, Adrenaline Boost, Clear Mind, and as recharge allows, Support Radial Embodiment. Heal with Heal Other, Healing Aura, Absorb Pain, and as recharge allows, Rebirth Partial Radial Invocation. Autoattack with Power Bolt, and as recharge allows, Warworks Partial Radial Improved Ally and Cryonic Core Final Judgement. These are my main battle powers. Not to mention monitor EVERYBODY's health, recall friend and Resurrect and Rescusitate as necessary. So, no, I'm not "occasionally mashing heal other."
  19. Quote:
    Originally Posted by StarGeek View Post
    It seems likely. Colonel mentions 4 ways to rez someone. Just off the top of my head, there would be one with the Empathy set, the Day Job one, the temp power recipe, and that's all I can think of that Colonel could consistently get without resorting to the Medicine pool.
    And the Barrier Incarnate power.
  20. Quote:
    Originally Posted by Ogi View Post
    Well, there's your problem.

    Your offense in this case is Fortitude, Adrenaline Boost, and Recovery Aura (stretching things a bit for that one) and one attack. Two have long cooldowns and one a very long cooldown. That's not really participating.

    When I read the first post, my initial thought was "Not sure if healor." You don't happen to have the medicine pool by chance?
    Not in my case; I have put recharge reductions into all three to get the recharges down.

    And yes, I do have the medicine pool.
  21. Quote:
    Originally Posted by Thirty-Seven View Post
    "One of the best healers on my server"? How can you possibly know this? And how exactly does CoHTitan rank your healing as "#2"?
    Personal opinion, other people's comments, and a bit of hubris. CoHTitan doesn't rank my healing, but it does rank my healer as the second highest count of badges of any defender on my server.
  22. Quote:
    Originally Posted by Zombie Man View Post
    I can avoid attacks on any toon by taking non-attack pool powers. That has the effect of making me a terrible solo-er and not generating enough DPS to qualify for participation badges. So, whose fault is that? The Devs?
    No, because the devs didn't limit you to being that terrible solo-er, you did. The devs decided that Empaths should have powers that don't work when soloing. In your example, you did. Not the same thing.

    Quote:
    Originally Posted by Zombie Man View Post
    Your argument that "it's possible, therefore it should be equally good and equally rewarded" is just plain absurd.
    I don't believe that was my arguement at all. My arguement is, "It's possible. IF it is equally good, it should be equally rewarded."

    Quote:
    Originally Posted by Zombie Man View Post
    Now, if you really do want to listen to advice and not just be argumentative that your self-gimping ways must be able to be competitive with non-self-gimping builds, use your Second Build to create an soloing and more offensive version of your toon... one that takes an attack chain. Use your soloing build for soloing and your uber healer build for teaming.

    OR... avail yourself of all the various attacking and pet temp powers available: They count as you attacking.
    Ah, constructive criticism! Good! On my fifth attempt, I used a more offensive build. Unfortunately, it was not a successful attempt. I plan on trying again tonight. However, on my previous four attempts, I DID avail myself of things like Lore pets, temp powers, pet temps, etc. Didn't make a difference.

    My point is this: why not just move the badge to the first tier of rewards for this event. The badge is a reward for completing the event. If I am getting the rewards menu, it means I have completed the event. That would solve the problem.
  23. Quote:
    Originally Posted by Aggelakis View Post
    If my empath went through it on a duo and got the badge just fine, the only difference would be the number of attacks you made vs number of attacks I made. Thus the argument is "you shot yourself in the foot by not taking more attacks" - buffs and heals aren't weighted as high as attacks. So take more attacks.
    No, I don't think so. I had my attack on autopower, so the NUMBER of attacks would have been the same, or at least very close. The amount of damage might have been different, but since my one attack cycles very quickly, the finite amount of time that your OTHER attacks would have taken (more than your first attack) would say that your NUMBER of attacks would have been fewer.
  24. Im not going to take the bait on this comment, as I dont mind being a "buffbot". I know that I am one of the best healers on my server (#2, in fact, according to COHTitan). So many times, I have heard, "I'll take on Lord Recluse, but only if the healer's healing me," or, "I'll taunt the Hami, if the healer will keep heals and buffs on me," or "Don't bother attacking, just spam your heals," or even, "Keep CM (or AB, or Fort) on me while I tank him." That's what I do, and I dont mind it. I have 8 different ways to heal somebody, 4 different ways to rez them, and three different ways to buff their endurance. I can make a level 1 defender into a tank. I don't need an offensive power, I have teammates, and I make sure that they have the power to do it for me. It's what I do.

    You may be one of those "I can take on anything" tankers (I have one of those, too), but every once in a while, I see even the strongest of tanks get beat by a Envoy of Pain, or a Lord Recluse, or even a Tyrant. It happens. But it happens a LOT less when I am on the team. Best way to prove this: every once in a while, not too often, but occasionally to prove my point, if my empath falls in battle, I'll shout out, "Healer down!," and wait for the team wipe.

    The /SR scrapper IS wrong, I agree. A lack of defense puts you at a disadvantage. If you're not living, you can't take out anybody. But a lack of offense is not the same. As long as you're living, a small ping can eventually, theoretically, take down the mightyest of foes. Even so, the /SR scrapper with only the mandatory secondary power can still solo. None of his powers, especially his primary powers, go away if he is soloing.
    Not so with the healer.

    In fact, FIVE of the Healer's primary powers go away if the Healer is not teaming. So, of course, he is going to team. So yes, I can say that the healer's offense comes from his team. Which means, I can either say, "I am being shortchanged, because my teammates offenses aren't counting for me," or I can say, "I am being shortchanged, because my primary powers are going away." Either way, the comparison to the scrapper is wrong.

    The comparison to the Forcefield/? def is a little better, but even there, What I see is you complaining that the defender doesn't have enough to do: he's not pushing enough buttons. And this is where I say the devs have a problem. It could take a tanker or a scrapper, on average, six or seven keyclicks to bring down a single enemy, whereas, I can buff a teammate for six or seven enemies with a single keyclick. It is also better for that teammate that I have the endurance to buff and heal him than to spend that endurance on my little ping-blasting. Yes, I could select higher damaged offensive weapons while building, but then I would have to give up something else. Hmmm. CM, maybe?

    Now, the devs see fit to say that I need at least ONE offensive power. They give it to me when I start. But they give me the OPTION to not choose any more, and that, is not a bad thing. I'll say it again: my offense comes from my teammates. But then, when they choose to NOT award me the same awards that my teammate gets from benefiting from my choices, THAT, my friend, is where the empath gets shortchanged.
  25. So the arguement is, "my build is wrong, yours is right"?

    That makes no sense. First, my build should not be the issue here. How I make my character is not the point. If it were, then the devs should REQUIRE you to take more than one offensive power. Otherwise, why require you to take any offensive powers at all? Second, the issue should not be my build at all. I, and my team, have COMPLETED the event. That should award the badge. Third, the issue should not be how I play my character. If I did nothing but heal and buff another character all the way through, then I have done just as much as that character to accomplish the mission.