Chimichanga

Citizen
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  1. Hey all!

    I was just wondering if anyone could analyze my build and tell me what i should do different and what i should focus more on etc, I was just wondering if im far away from the follow up > focus > slash attack chain?

    And I think i have perma hasten on this build, but i would like someone to confirm that

    Im new to Claw/super reflexes so im sure i did alot of mistakes...
    BTW: Im not rich or anything so if you could keep the build under a reasonable budget it would be cool! (500-600million inf or so)

    Thank you!

    Hero Plan by Mids' Hero Designer 1,94
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    crocodile tears: Level 50 Science Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Super Reflexes
    Power Pool: Medicine
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike
    • (A) Touch of Death - Accuracy/Damage
    • (3) Touch of Death - Damage/Endurance
    • (7) Touch of Death - Damage/Recharge
    • (13) Touch of Death - Accuracy/Damage/Endurance
    • (19) Touch of Death - Damage/Endurance/Recharge
    • (50) Touch of Death - Chance of Damage(Negative)
    Level 1: Focused Fighting
    • (A) Gift of the Ancients - Defense/Endurance
    • (3) Gift of the Ancients - Defense
    • (15) Gift of the Ancients - Endurance/Recharge
    • (25) Luck of the Gambler - Recharge Speed
    Level 2: Focused Senses
    • (A) Gift of the Ancients - Defense/Endurance
    • (5) Gift of the Ancients - Defense/Recharge
    • (11) Gift of the Ancients - Endurance/Recharge
    • (15) Gift of the Ancients - Defense/Endurance/Recharge
    • (23) Gift of the Ancients - Defense
    Level 4: Agile
    • (A) Gift of the Ancients - Defense/Endurance
    • (5) Gift of the Ancients - Defense/Recharge
    • (7) Gift of the Ancients - Endurance/Recharge
    • (11) Gift of the Ancients - Defense/Endurance/Recharge
    • (31) Gift of the Ancients - Defense
    • (34) Luck of the Gambler - Recharge Speed
    Level 6: Aid Other
    • (A) Empty
    Level 8: Follow Up
    • (A) Mako's Bite - Accuracy/Damage
    • (9) Mako's Bite - Damage/Endurance
    • (9) Mako's Bite - Damage/Recharge
    • (13) Mako's Bite - Accuracy/Endurance/Recharge
    • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 10: Practiced Brawler
    • (A) Recharge Reduction IO
    Level 12: Hasten
    • (A) Recharge Reduction IO
    Level 14: Super Jump
    • (A) Jumping IO
    Level 16: Dodge
    • (A) Gift of the Ancients - Defense/Endurance
    • (17) Gift of the Ancients - Defense/Recharge
    • (17) Gift of the Ancients - Endurance/Recharge
    • (34) Luck of the Gambler - Recharge Speed
    • (37) Gift of the Ancients - Defense
    Level 18: Aid Self
    • (A) Empty
    Level 20: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Endurance Reduction IO
    Level 22: Quickness
    • (A) Run Speed IO
    Level 24: Spin
    • (A) Eradication - Damage
    • (25) Eradication - Accuracy/Recharge
    • (31) Eradication - Damage/Recharge
    • (37) Eradication - Accuracy/Damage/Recharge
    • (43) Eradication - Accuracy/Damage/Endurance/Recharge
    • (43) Eradication - Chance for Energy Damage
    Level 26: Eviscerate
    • (A) Obliteration - Damage
    • (27) Obliteration - Accuracy/Recharge
    • (27) Obliteration - Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 28: Lucky
    • (A) Gift of the Ancients - Defense/Endurance
    • (29) Gift of the Ancients - Defense/Recharge
    • (29) Gift of the Ancients - Endurance/Recharge
    • (39) Luck of the Gambler - Recharge Speed
    • (39) Gift of the Ancients - Defense
    Level 30: Boxing
    • (A) Damage Increase IO
    Level 32: Focus
    • (A) Force Feedback - Damage/Knockback
    • (33) Force Feedback - Accuracy/Knockback
    • (33) Force Feedback - Recharge/Knockback
    • (33) Force Feedback - Recharge/Endurance
    • (34) Force Feedback - Damage/Endurance/Knockback
    • (46) Force Feedback - Chance for +Recharge
    Level 35: Evasion
    • (A) Red Fortune - Defense
    • (36) Red Fortune - Endurance
    • (36) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Defense/Recharge
    • (39) Endurance Reduction IO
    • (43) Endurance Reduction IO
    Level 38: Elude
    • (A) Kismet - Defense/Recharge
    • (42) Kismet - Defense/Endurance/Recharge
    Level 41: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (42) Steadfast Protection - Knockback Protection
    • (45) Impervium Armor - Resistance/Endurance
    • (45) Impervium Armor - Resistance
    Level 44: Weave
    • (A) Defense Buff IO
    • (45) Kismet - Accuracy +6%
    • (46) Kismet - Defense/Endurance
    Level 47: Slash
    • (A) Achilles' Heel - Chance for Res Debuff
    • (48) Mako's Bite - Accuracy/Damage
    • (48) Mako's Bite - Damage/Endurance
    • (48) Mako's Bite - Damage/Recharge
    • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 49: Focused Accuracy
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Spiritual Radial Boost
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (21) Numina's Convalescence - +Regeneration/+Recovery
    • (21) Numina's Convalescence - Heal
    • (23) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (40) Endurance Modification IO
    • (42) Endurance Modification IO
    • (46) Endurance Modification IO
    ------------
    Set Bonus Totals:
    • 16% DamageBuff(Smashing)
    • 16% DamageBuff(Lethal)
    • 16% DamageBuff(Fire)
    • 16% DamageBuff(Cold)
    • 16% DamageBuff(Energy)
    • 16% DamageBuff(Negative)
    • 16% DamageBuff(Toxic)
    • 16% DamageBuff(Psionic)
    • 6,75% Defense(Smashing)
    • 6,75% Defense(Lethal)
    • 6,125% Defense(Fire)
    • 6,125% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 10,5% Defense(Melee)
    • 8,313% Defense(Ranged)
    • 9,25% Defense(AoE)
    • 9% Max End
    • 9% Enhancement(Accuracy)
    • 42,5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 90,36 HP (6,748%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 10,45%
    • MezResist(Immobilize) 11,55%
    • MezResist(Stun) 2,2%
    • MezResist(Terrorized) 2,75%
    • 17% (0,284 End/sec) Recovery
    • 22% (1,23 HP/sec) Regeneration
    • 13,76% Resistance(Fire)
    • 1,26% Resistance(Cold)
    • 5% RunSpeed
    • 2% XPDebtProtection



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