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Why do people who haven't played Dominators past low levels feel the need to come on this thread and bad-mouth them? I get the feeling they have 'tallest tree' syndrome. If you're not the tallest tree in the forest cut down the others until you're the tallest left
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I agree, Doms are just plain worse compared to Controllers.
But we don't compete with controllers(outside of PvP). What we have to consider is the role of the Dominator in CoV with the 4 other ATs we play with. Can we focus on that more instead of the CoH class comparison? -
Plant: Takes aggro from SoC or Creepers(Confusion speeds up experience gain)
Fire: Flashfire/AoE immobilize=Ghetto hold. Smoke can cut an Alpha in half from the -perception.
Ice: Ice Slick, AoE sleep
Grav: Wormhole. . . .yeah, grav could use some dev love. Not that it's gimped, but why do we need attacks in our primary as a Dom?
Mind: Mass Confusion, Mass Hypn -
Looking back at a few pages, when did everyone start agreeing that Dominators are crappy outside of Domination? It's stil not true folks.
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What of single holds and soft control?
You don't need a dom for that either. Many other ATs have single holds. Ice or Dark corruptors. Mastermind pets. Even brutes and stackers can stun opponents. Same for soft control. Is it normal that a /dark brute with oppressive gloom offers a more reliable control then a dom? Or a /dark MM with Fearsome Stare? How about Siren's Call from Sonic primary?
As a dominator, there are many situations where my teamates just plain outdid me when it came to controlling mobs.
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Yep, people here come up with corrupters a lot who can control pretty well compared to a dom. However, brutes are forgotten and some of them can control pretty darn well too. you want an awesome melee "controller" type try stone/dark brute. Fault: An 8 second base AoE disorient against minions with a 50% chance to "crit" and affect a lieutenant, a knockdown, and a 20 second recharge so with the right slotting can be pretty much permanant.
Stack fault with Oppressive Gloom's toggle disorient and you'll have up to bosses disoriented (and knocked down a lot of the time), in an AoE, pretty much all the time and done faster than a dom can usually pull off.
Combine that with a brute's defense and damage...I suggest those that want to play a "melee" dom would probably do better with something like that.
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Yes, but Stone also is widely resisted and has a high end cost. It gives up some effectiveness for some "controllerish aspects". Also control can be detrimental to a brute since that group that he just used it on is now not attacking, and not building his fury. -
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Ok after I've calmed myself down a bit, I'm wondering...
Mez resistance or mez protection?
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Protection vs. Knockback, Knock Up, Repel, Stun, Sleep, Hold, Immobilize, Confuse and Fear. Pretty much the whole suite.
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Not that this won't help in PvE, but with Domination up you're less likely of getting mezzed. Doesn't this sound a lot like a PvP oriented change?
*Baits Controller by standing still, looking afk*
*Controller hits hold*
*I hit Domination and pwn some controller a$$* -
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Ok after I've calmed myself down a bit, I'm wondering...
Mez resistance or mez protection?
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Protection vs. Knockback, Knock Up, Repel, Stun, Sleep, Hold, Immobilize, Confuse and Fear. Pretty much the whole suite.
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That will be nice
Oh btw, DOOOOOOOOOOM -
I was not planning on handling the 8-hero pull, maybe you should go back and reread my post.
AoE Sleep, AoE Confuse, AoE Hold, AoE Immobilize, all with Domination popped. Somebody is going to be under a status effect at sometime. And when Statesman is tearing apart Manticore for 10 seconds I might pee myself a little
Am I contributing as much as a corr in the situation? Sadly, no. But I'm not gimping the team.
It sounds like you're a min/maxer type a player, at least to the extent of 'Even though this AT isn't as good I'm going to Min/Max him'. Yeah Doms will never be part of the Min/Max crowd. -
I can't blame people for bashing on Posi when the first Red name post outside of "I'm locking this thread" is 4 words.
But now people actually do get the dev take on Dominators and DOOOOOOOOOOOOOOOOOOOOOOOOOOOM hits.
For the 2007 awards I nominate the Dominator forum for the Best Drama in a Forum award -
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Well, that's the problem -- even three doms on a team cannot lockdown an AV with triangles.
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You -are- aware that triangles don't make an AV harder to lock down, right? They only represent how much resistance the AV already has/has left.
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This is not true. Triangles down? Boss level Mag protection.
Triangles up? appears to be 50-99 mag protection. -
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So where are the devs on this.
States in beta said he would be keeping a close eye on Dom's after all the Dom's are too weak calls.
Then they said in I7 they were still looking and here we are a month later and nothing said.
So where are the devs in all this, it seems like they really dont care much. Its like dom's dont have enough players to be worth spending time on.
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States plays a plant/psi Dom (I think), I don't know what level he is yet. Around the end of April, I started a Fire/Energy Dominator on Justice. I'm level 37 now.
Fun? You bet, and I've played all the AT's in both games at pretty much every level. Dominators are definitely my cup of tea.
States and I -still- keep a close eye on Dominators. Datamining supports SOME of the claims made on these boards, but refutes others. Personal experience with the AT also lends credibility to some of the complaints, while showing others are simply blown out of porportion.
I read a bunch of the posts in this thread, not all of them though (yet). A lot of users hit the nail on the head when stating that you can't think of Dominator as "CoV's Controller". We went through a lot of effort to make sure that the ATs played and felt different between the two games. Dominators give up a bit of control for some good direct damage attacks that Controllers would give their left mouse button for.
Then of course there is the Domination ability, which is the real Jekyl and Hyde of the AT. A mild-manner Dominator with a full Domination bar can, at his or her discretion, become an unstoppable machine of destruction and control. While it never lasts "long enough" (even I am disappointed at hearing the sound effect of it wearing off), I've had missions where I have gotten Domination off four times from mission-entry to having Mission Complete appear on the screen. Good times indeed.
We've got a nice tweak to the Domination ability coming down the pipe (it will crank up your Mez resistance while it is active), and are currently data-mining PvP to see what effect our last set of tweaks to the AT have had.
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Thanks for posting for real Posi
Seems like you say what the "pro-Dom" people say. Some tweaks are needed but people blow some problems way out of proportion. -
Can a corr do an AoE sleep, drop a +Regen patch, AoE confuse, AoE hold, drop a aggro distracting pet with knockdown? Doms have a much bigger bag of tricks. hell 3 doms on an 8 man team is total lockdown.
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You do realize that Im using the term Pro-Dom as in supports doms as they are. As I put myself in the [Censored] as in doesnt support doms as they are and wants change.
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Did he say ? -
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You know what i think is the reason behind the very different perceptions of doms that people have? I think it's the difference between teams and solo.
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I can see how that could be a perception except many people on this board, including myself, do alright to good to fantastic on a team. So, I guess I will ask this question where does that leave us? If someone says that they do good on a team are they lying? If they aren't lying then what is different about their experience/build/playstyle that varies so greatly from yours?
I freely admit I solo a lot but I also play on teams a lot. I can and do contribute on a team. So what is different about my experience from yours other than the fact that you haven't had good experiences on teams and I have.
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I think it has to do with the type of team, really. Doms can "contribute" to a team, there is no doubt about that. Especially a Plant/ dom, or an Ice/ dom that is specced for control. So, if you are on a casual team that is doing regular missions, and the team is good, the dom can fit in and participate just fine -- altho many doms find that they die a lot on large teams due to aggro.
It's a different story when you are on large teams that are doing a lot of AV missions or TFs. Those types of missions are hard enough that it pays to min-max. Also, a lot of people like to min-max just because they are perfectionists and they like to do missions as quickly and cleanly as they can -- they take pride in doing the job the best way possible. For that kind of team, the dom just doesn't pull it's weight. Doms are helpless against almost all the AVs from level 30 or so up. A Recluse SF might take 1 dom along, but I've not heard so far of any Recluse TF succeeding with more than 1 dom. Also, in order to get Shivans, Nukes, etc. for the Recluse, most VGs are doing a lot of raids in PvP zones, and doms are just pretty much dead weight on those teams.
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On large teams I contribute greatly. So, 8-man team spawnc I cast my SoC and boom, half the spawn or more is now controlled. That's not contributing? I may not be the star at the AV fight itself, but I still contribute decently there too. I've done every TF in the game besides the SG one and the Recluse strike force. Again I'm not the star at the AV fight itself but often they involve an ambush or some special situation. I'm sure some of you recall the giant ambush in Ice Mistral's SF. Poping domination and then your AoE hold and soft control most likely saves the team in the final room.
I admit Doms are less than ideal for the Recluse's SF but we're not gimped. Going against the 8 Hero team I'll pop Domination and then my AoE confuse, sleep, hold. With a 8 hero team I guarnatee someone's triangles are down and they're mezzed. With the AoE immoblize I'll be able to help keep some of the heroes at bay. And my sweet, sweet Creepers wil distract a few Heros (communicate with your team to tell them to avoid the few you target). -
I contribute greatly to teams. The only spot I'm weak on is the AV fight itself. But I'm not seriously gimped on the AV. I spam the hold and hopefully hold him for a decent duration of the fight. I fill in the downtime on the hold with my single target attacks which contribute decently.
I've joined large teams already in progress and have practically seen the people sigh in relief. I have a good bag of tricks to use that ensure my team's safety and I speed up our pace because there is less downtime and less need to worry about surviving. Insted they can focus on all the SMASH and blasting they like to. -
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What do you get when you throw in some intelligent and vocal players who really know how to play the game With people who are earnestly trying to learn the AT With some lazy incompetent noobs who try at every turn to down toe AT and it's fanbase to get the AT molded in their own image and likeness?
You get. . .the Dominator forum aka the Jungle. Cavemen, Monsters, Gods roam the land. Rednames fear the dense jungle and only the bravest of men dare walk in these parts.
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LMAO
oh man . . . . .funny cuz it's true. I wonder who some of the incompetent n00bs are? -
Yeah, but when villains and heroes team up to fight the ritki in their home world/dimension you know that the best teams will be Defender/Brute teams.
The brutes will hit the resist cap and have massive damage buffs . . . oh boy. -
Looks at the topic title. . . . . . . . . . . . . . . .
NO!
People can suck at playing Dominators . . .but I generally dominate on teams.