Captain_0bvious

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  1. I did that once. Published an unfinished, buggy thing and then got a rating from someone that was confused and thought it was fairly mediocre.

    I seriously doubt this person will ever try the final version.

    I use testing exclusively.
  2. You can't do it. The only spoken lines are during encounters, and they're pretty one sided.

    Really would like to see this added somehow.
  3. If you get a chance, check out Justice Hut: Attack of the Terrorist Toppings.

    It's a cartoony arc, meant to resemble an episode of The Tick without drawing directly from it.

    The story is about Justice Hut, the worst supergroup in Paragon, and their adventure to thwart Ridickulo, an evil mastermind, from taking over the city's food supplies using an army of animated pizza toppings.
  4. i'm trying to bind a bunch of sayings assigned to the ; key. I've followed your instructions as closely as possible but all it does is make the game crash. What I want to happen is something like this:
    I hit the ; key
    my character: "take this"
    hit ; key again
    my character: "and that"
    hit ; key again
    my character: "and this"
    not those exact words, they'll be funnier - but you get the idea.
    I created a .txt file in c:\keybinds\ for each line.
    then in the game I typed:
    /bind ; local Take this$$bind_load_file c:\keybinds\taunt1.txt

    taunt1 would look like this:
    ; local and that$$bind_load_file c:\keybinds\taunt2.txt

    taunt2 would look like this:

    ; local and this$$bind_load_file c:\keybinds\taunt1.txt

    then when I hit ; in the game, the game crashes to the desktop. Is it possible for this to work? what am I doing wrong?
    I just want one key to say silly things at the bad guys to make my teammates laugh, without it getting annoying and repetitive.
  5. I'm in a roleplay guild on Champion. Let me know if you're interested in joining. Email, in the game, Captain 0bvious (obvious with a zero)