I was one of the ones who wanted to "unnerf" Trick Arrow and turn it into a Controller power, but after reading this thread, I've changed my mind. I want to be an archer. JUST an archer. I agree with the summation posted by others: Make Trick Arrow a blaster secondary power and leave it at that. You can make it functionally similar in power to Devices and be assured of play balance. Right now, Devices is the -only- secondary power that really makes sense with the Archery Blaster power -- but who wants to use a taser or a grenade? The current Trick Arrow set could be easily made to fill this role in a unique way.
Archery/Trick Arrow Blaster -- it's the way to go!
regards,
Cap