Calyen

Citizen
  • Posts

    2
  • Joined

  1. I've actually found that Tree of Life is useful when leveling. There have been times when I'll hit an endurance crash and be unable to heal myself or my team. The tree helps just enough for me to get some endurance back enough to pop another heal.

    Good information though. I can see how Seeds can be useful. I hadn't taken them while leveling because confuse lowers the xp return but I can see it's usefulness at 50 especially in trials.

    The fly io in swift isn't for increased speed in fly but to boost movement while in hover. It gives enough of a boost to movement that I don't have to run unless the tank is just plowing through stuff.

    For Heat Exhaustion, I guess I always thought it was lackluster. Since I haven't been up against AVs while leveling i never realized how good it could be. I'll have to fix that.

    As for Super Speed vs Stealth, I thought Speed would have a much higher end cost than it does.
  2. I built a plant/thermal controller to level with a friend thinking the heals and shields would be useful. I really wish I'd done /kinetic because that's fun too but I at least want to finish this character to 50 and try some trials. I think he can bring some useful buffs and control to the table.

    I'm going for a sort of malevolent pixie theme, keeping with plants/fire/water. What I'm looking for is some advice on how to slot it with the common lvl 50 IOs so that I can begin working towards sets afterwards. My main play style in groups at the moment is to lay down vine and creepers and then toss roots as it cycles, filling with heals and ST entangle/strangle as needed. I do sometimes find myself hovering over groups, being a healing and aura bot as well.

    I would certainly appreciate the advice.

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Thermal Radiation
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Concealment
    Ancillary Pool: Leviathan Mastery

    Hero Profile:
    Level 1: Strangler
    • (A) Accuracy IO: Level 50
    • (3) Accuracy IO: Level 50
    • (3) Damage Increase IO: Level 50
    • (5) Damage Increase IO: Level 50
    • (5) Endurance Reduction IO: Level 50
    • (7) Hold Duration IO: Level 50
    Level 1: Warmth
    • (A) Healing IO: Level 50
    • (7) Healing IO: Level 50
    • (9) Recharge Reduction IO: Level 50
    • (9) Endurance Reduction IO: Level 50
    Level 2: Roots
    • (A) Accuracy IO: Level 50
    • (11) Accuracy IO: Level 50
    • (11) Damage Increase IO: Level 50
    • (13) Damage Increase IO: Level 50
    • (13) Immobilisation Duration IO: Level 50
    • (15) Endurance Reduction IO: Level 50
    Level 4: Entangle
    • (A) Accuracy IO: Level 50
    • (19) Accuracy IO: Level 50
    • (19) Damage Increase IO: Level 50
    • (21) Damage Increase IO: Level 50
    • (21) Endurance Reduction IO: Level 50
    • (23) Immobilisation Duration IO: Level 50
    Level 6: Thermal Shield
    • (A) Resist Damage IO: Level 50
    • (23) Resist Damage IO: Level 50
    Level 8: Cauterize
    • (A) Healing IO: Level 50
    • (25) Healing IO: Level 50
    • (25) Endurance Reduction IO: Level 50
    • (27) Recharge Reduction IO: Level 50
    Level 10: Hover
    • (A) Endurance Reduction IO: Level 50
    • (27) Defense Buff IO: Level 50
    • (29) Defense Buff IO: Level 50
    Level 12: Spirit Tree
    • (A) Healing IO: Level 50
    • (29) Healing IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    Level 14: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    Level 16: Fly
    • (A) Flight Speed IO: Level 50
    • (33) Flight Speed IO: Level 50
    Level 18: Vines
    • (A) Accuracy IO: Level 50
    • (33) Accuracy IO: Level 50
    • (33) Hold Duration IO: Level 50
    • (34) Hold Duration IO: Level 50
    • (34) Recharge Reduction IO: Level 50
    • (34) Recharge Reduction IO: Level 50
    Level 20: Power of the Phoenix
    • (A) Recharge Reduction IO: Level 50
    • (36) Recharge Reduction IO: Level 50
    Level 22: Plasma Shield
    • (A) Resist Damage IO: Level 50
    • (36) Resist Damage IO: Level 50
    Level 24: Seeds of Confusion
    • (A) Accuracy IO: Level 50
    • (36) Accuracy IO: Level 50
    Level 26: Carrion Creepers
    • (A) Accuracy IO: Level 50
    • (37) Accuracy IO: Level 50
    • (37) Damage Increase IO: Level 50
    • (37) Damage Increase IO: Level 50
    • (39) Recharge Reduction IO: Level 50
    • (39) Recharge Reduction IO: Level 50
    Level 28: Forge
    • (A) Recharge Reduction IO: Level 50
    • (39) To Hit Buff IO: Level 50
    Level 30: Maneuvers
    • (A) Endurance Reduction IO: Level 50
    • (40) Defense Buff IO: Level 50
    • (40) Defense Buff IO: Level 50
    Level 32: Fly Trap
    • (A) Accuracy IO: Level 50
    • (40) Accuracy IO: Level 50
    • (42) Damage Increase IO: Level 50
    • (42) Damage Increase IO: Level 50
    Level 35: Assault
    • (A) Endurance Reduction IO: Level 50
    Level 38: Melt Armor
    • (A) Accuracy IO: Level 50
    • (42) Accuracy IO: Level 50
    • (43) Defense Debuff IO: Level 50
    • (43) Defense Debuff IO: Level 50
    Level 41: Water Spout
    • (A) Damage Increase IO: Level 50
    • (43) Damage Increase IO: Level 50
    • (45) Defense Debuff IO: Level 50
    • (45) Defense Debuff IO: Level 50
    • (45) Recharge Reduction IO: Level 50
    • (46) Recharge Reduction IO: Level 50
    Level 44: Bile Spray
    • (A) Accuracy IO: Level 50
    • (46) Accuracy IO: Level 50
    • (46) Damage Increase IO: Level 50
    • (48) Damage Increase IO: Level 50
    Level 47: Stealth
    • (A) Endurance Reduction IO: Level 50
    • (48) Defense Buff IO: Level 50
    • (48) Defense Buff IO: Level 50
    Level 49: Vengeance
    • (A) Defense Buff IO: Level 50
    • (50) Defense Buff IO: Level 50
    • (50) To Hit Buff IO: Level 50
    • (50) To Hit Buff IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Flight Speed IO: Level 50
    Level 2: Health
    • (A) Healing IO: Level 50
    • (15) Healing IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Endurance Modification IO: Level 50
    • (17) Endurance Modification IO: Level 50
    • (17) Empty
    ------------
    Set Bonus Totals:


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