Caerana

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  1. Yeah, I've tracked down the source of this bug and am working on a fix. It's fairly insidious, though, and is going to take a couple days of work to get it straightened out.

    EDIT: FYI, it affects all auto-taunt effects from Tankers and Brutes with only one or two exceptions.

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    So don't delay, act now! Supplies are running out.

    Edited by _Castle_ (12/08/06 05:36 PM)

    ok so now that you have confirmed it on the brutes forum.

    and with the deathshroud causing issues for the druid because of it being the taunt aura for brutes .... could this possibly be why my dark/dark SCRAPPER is having the same issues? does the scrapper death shroud have a taunt effect as well as the brutes version?

    if it does then it would make sense as to why im having these tank/brute related problems on my dark/dark scrapper.
  2. some of the people blaming it on the gauntlet fix are short sighted how can it be a gauntlet code fix .. if other scrappers and defenders have posted this in this thread and other threats/forums?

    my dark/dark scrapper has NO auto taunt. no taunt at all and no gauntlet ... and again today doing just random hunting in boomtown ive had bosses run away before i can complete my attack chain. i do not have cloak of fear but i DO use my death shroud damage aura.

    now ive not notice this behaviour on my villains.. but on several heroes and not only tanks. so honestly the gauntlet to hit code cant be the problem when scrappers and defenders and blasters SOLOING are having problems with LT's and higher suddenly running ALOT more often and before they take signifigant damage.
  3. well while ive noticed boss runners with my dark/dark scrapper and my trick/archery defender.

    my mind/psi dominator and my Robot/traps MM didnt have ANY bosses run .... so i hopped on my dark/dark scrapper for a bit .... again bosses running before they have taken much damage. and i dont even have cloak of fear yet. now this was in in boomtown so ive not been able to test it in places like creys folly or anything. so honestly i dont know how to reproduce the effect for any other charicters ... only thing else i can try is try making a dark/dark brute to comparable level and see if i see the same effects there... yet so far none of the COV bosses are running from my cov charicters .. it seems to be only on my COH charicters that im getting running bosses. <shrugs>
  4. except its not the gauntlet messed up because this is happening with my dark/dark scrapper wich has zero taunts at all ... minions die to fast to run but bosses and such that take longer they seem to run when they are at 50% of thier total life. or when i have death shroud on they ran sooner.

    and for god sakes .. they have been running all day away from my trick arrow/archery gimpfender! they screwed up aggro all together
  5. i had this happen alot to me with my Dark/Dark scrapper with her death shroud on and when it was off ... targets are running alot mor often than usual .... as bad as it was in issue 1 and 2 before they fixed the fight or flight code. and its changed since this new patch.