Blue_Stampede

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  1. Blue_Stampede

    Call for Models

    Cutey Nurse, Freedom Server

    Cutey Nurse
  2. [ QUOTE ]
    Based on data from the Training Room and feedback on the forums, we will be making the following changes to how XP, Influence and other drops are divided:

    If a player is in a zone, did NO damage in a combat and has dead for more than a minute, he receives no XP. If a player is more than 300 ft. away (an increase of 100 ft.) from the mob when it’s defeated and did NO damage, he receives no XP. Otherwise, the player receives his full share of XP.

    If players are on a mission map, they always receive their full shares. There’s no distance limitation. Teams can split up in maps – players can be separated by elevators – everyone receives their XP.

    This system does not affect Mission rewards.



    We’ll be putting the distance and mission map changes up on the Training Room soon (week or so) to see how it plays out.

    Now, let me clarify the situation with Badges and Defeat tasks. As long as you or any of your teammates are within 200 ft. of the defeated mob, EVERYONE on the team gets credit. This is not a change in Issue 4; this is the way that it currently works.

    [/ QUOTE ]

    WTH ?

    I play a 100% healer toon.
    My design makes it impossible for me to fight with it because all my powers are for team supports with heals and buff.
    So if we go hunting in the street, I will be [censored] of the XP ??

    Sorry, but I can not accept such solution.
  3. Not sure if all contact are there.
    But this site should help a bit already.
    Contacts