BlueSigma3

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    Hey Venture, read some DC comics. If you can make any sense of them, nevermind, you can't. That's why they keep coming up with more Crisis storylines. Seems people make mistakes. Maybe revisions is a better word for comics, but whatever. Happens.

    I read comics until, um, just before Zero Hour. I've only peeked at them since.

    Professional work should be...wait for it...professional. Inconsistencies like this aren't supposed to happen, and when they do it is fair to criticise them.

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    The point is, you don't have to be rude. I have never seen a Developer being rude to us. There are more tactful ways of expressing your opinion.

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    My patheticaly humble opinion? Arctic read what didn't fit in the story and has stated he's adressing it. Sorry, but I'm commending him. That's more than some people have done in the past. Yes, commending. Admitting mistakes isn't the easiest thing to do. Ask the government.

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    Exactly. Someone makes a mistake, they own up to it, they work on making it right, people should just leave them alone. We're not talking heart surgery here. Continuing to hound someone after an honest mistake has been made and spoken up about is rude.

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    The way AS handled the situation is yet _another_ example of how much _better_ CoH is compared to other MMOs and why I'll be playing it until my unborn children are at least 22....

    Why 22?

    Because I'll be in my fifties and traveling around the world with my wife too much to play.

    Seriously.
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    Shadow shard, auto exemping, PvP zones, building bases, old TFs, the soon to be legends & skills systems.

    [/ QUOTE ] And do any of these give you anything new to do? Shadow Shard may be visually appealing, but all you do is run around and hit things. Auto-exemping, PvP, old TF's - all ways to hit things. Bases: how many bases can you build, especially at these prices? Skills system - if it's essentially crafting, then it's the same old grind - hitting a "crafting skill" button instead of a "punch" button.

    This isn't anything "new" at 50 - it's more of the same. If this is all the game offers then you might as well retire at 20. If the Council boys just slip on a dress and facepaint and become Carnies, what's the point?

    Anyway.

    I applaud the devs for the things they HAVE done: the game looks great, the character customization right out the gate is refreshing compared to being dressed in identical rags that most games offer newbies, the environmental effects while lag inducing are generally gorgeous, the animations look good. A solid foundation.

    I'll stick to it a little longer, then I'm probably going to reduce to one account, and let it rest for a while.

    Cheers!
    Max

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    The real interesting thing to me is that the game itself is not done. As Manticore stated there is content for _years_ with this game. As the technology gets better then I'm sure there will be more interactive ways to defeat bad guys.

    The reality is that in the comic books, a majority of the time, the bad guy is defeated with a fight. It's the essence of good vs evil. CONFLICT. Most of the time there isn't a "we can talk it out" scenario. I am sure that as time moves on there will be a more interactive environment and technological developments to allow different ways to approach defeating the bad guys.

    If anyone like IronMax is looking for new and different ways to defeat the bad guys, I say "wait and see". Go away for awhile if you need to (we all have that time where we need to put it down and walk away for a few- that's all good) and come back if you can't take being patient.

    The game will evolve. We just have to wait and see.