Ben_Franklin

Recruit
  • Posts

    4
  • Joined

  1. Ben_Franklin

    Db/wp version 2

    How do I post a data chunk exactly? The only option I see is for the link
  2. Ben_Franklin

    Db/wp version 2

    Comments welcome. Basically took BrandX's Scrapper build and tweaked it some. Purples can be easily replaced with non-purples. I do not think I will be able to hit soft cap with this build maybe someone else has some input.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1445;717;1434;HEX;|
    |78DA65935B4F1A5110C767D9550AE20545112FB82072ADEBA56DD26B4CAC9AD86AE|
    |3256D1FC9468F48BA01B22C2A6FFD0C6DD27E815E9FFB657A6FFA017A79696DAAD6|
    |0E33072181C0FECEFC9933336766CFEAC1820FE0E11C281D372DB35CCECEDB1547B|
    |8EF984EC536ADC0B2BE927F2074A7A86F551CBD5AACE87BB36E0008925B76555842|
    |180B15D3CACE5BE6B6284B7D41EC88425918F7F396552AEE0BDBBF5CD815B628384|
    |67DE15B2B162D634598A57C21D749C6523EB7EBA0D55DFF6B5BD8E5DD7CC94BF666|
    |4988EDD06229BF652C16849DAB6657CDB223EC2A973C8855A5F1F70BEA9F5315D61|
    |051D0D609DE0D826F93F0AEE6A2905F1BCCAA0033E00AA23D0AEDF7949AD5759790|
    |D864AC137ED737E12E25EEA25D09427B92104E111269C24C86F01EFD55CEA5AA515|
    |C24400B13BC63043D4218C0D6B6717468EBA7848768B86542F711453B77CC382144|
    |FE71A65306D0493EA0BF871382E716C5FE8846074B4A07C7F69D40EDBC418CDFC92|
    |994CE10EDEF1A227C42AD5B51A8EE6E6E470FF7A187BB12D920FC410F3FB09F9F7B|
    |DECB3DEFE59E47B8E77FF1D9270FD3C77E01F60BB0DF38FBA576A016369D237CC66|
    |7BFEC5EFF533AE6C023C66342FA0941C17304E5E4831C7D90A30F72F418473FC267|
    |485611BA4C5B87AE30AE1262D708A9EB84C939EAC517F41FE62A5CC3DCBF914B686|
    |9EA19552C6054163ACAF30DF37CC33CF4291EF3317A8CC942C7F6E88CFA3EE38010|
    |AB12348C179529A39C725CA6AAF32B6242869AE094714E19E75C71CEECF10324E50|
    |B91E41E7A51CAC80B907946D2F9E78C178C977CFE578CD7041FEE32642023429DF1|
    |6399D3F2AD9DBE4DD288D67209533C8A291EC5148F22DDF0C32F7E60BA459969512|
    |EB428175B9425EDEC7A9FAE34D60093D4DA35EDEC1E839221E99B1725E9A5B0D78F|
    |662946D2F7662949D2CF86A428DCDB34BF9F9E1EA8DD472AE24D5F4DE1F55CD33A1|
    |468ACDF36E9379AF4FFC410E098|
    |-------------------------------------------------------------------|
  3. Quote:
    Originally Posted by exonman44 View Post
    What is the goal for this build? You seemed to have put the most expensive IOs in random areas for no reason. You can easily make a DB/WP build costing 10% or less of your current proposed build and have it be far more survivable with more HP, regen, defense, and recharge; all without having to buy a single pvp IO. Please answer the question in red and i can offer a better critique of the build.
    Thanks for the input. My goal is surviavbility so I think on a /wp +regen is the way to go with some +def +res splashes in the lower areas like Toxic, and fire. I do not think I need much +recov because I have a cardiac Alpha slot and that seems to help my end control greatly. Currently With my build I can solo +0x8 but I guess for a brute that is not to good. Any advice would be greta considering I just returned after a 2.5 year break.
  4. This is a proposed build currently working up cash cause I am a poor SOB so this is ideal:
    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    I Like to cut you: Level 50 Natural Brute
    Primary Power Set: Dual Blades
    Secondary Power Set: Willpower
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Power Slice -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(7), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(36), Hectmb-Dam%(42)
    Level 1: High Pain Tolerance -- ResDam-I(A), ResDam-I(3), ResDam-I(7)
    Level 2: Ablating Strike -- GS-Acc/Dmg(A), GS-Dam/Rech(5), GS-Dam/End/Rech(13), GS-Acc/End/Rech(25), GS-Acc/Dmg/End/Rech(36), GS-%Dam(43)
    Level 4: Mind Over Body -- GA-ResDam(A), GA-End/Res(5), GA-RechRes(23)
    Level 6: Super Speed -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(46)
    Level 8: Typhoon's Edge -- FotG-Acc/Dmg(A), FotG-Dam/Rech(9), FotG-Dam/End/Rech(9), FotG-Acc/End/Rech(31), FotG-Acc/Dmg/End/Rech(36), FotG-ResDeb%(43)
    Level 10: Fast Healing -- Panac-Heal/+End(A), Panac-Heal(11), Panac-Heal/EndRedux(11)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
    Level 14: Indomitable Will -- SW-ResDam/Re TP(A), SW-Def(15), DefBuff-I(15)
    Level 16: Rise to the Challenge -- DarkWD-ToHitDeb(A), DarkWD-Slow%(17), Heal-I(17), Heal-I(45), Heal-I(46)
    Level 18: Vengeful Slice -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(42)
    Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Boxing -- Acc-I(A)
    Level 24: Tough -- S'fstPrt-ResDam/Def+(A), ResDam-I(25), ImpArm-ResPsi(45)
    Level 26: Sweeping Strike -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(42)
    Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), DefBuff-I(29)
    Level 30: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(31), GftotA-Def/Rchg(43)
    Level 32: One Thousand Cuts -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
    Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 38: Strength of Will -- GA-ResDam(A), GA-Res/Rech/End(39), GA-End/Res(39), GA-3defTpProc(39), GA-RechEnd(40), GA-RechRes(40)
    Level 41: Superior Conditioning -- EndMod-I(A)
    Level 44: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(45)
    Level 47: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(48), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(48), EndMod-I(50), EndMod-I(50)
    Level 49: Super Jump -- Jump-I(A), Jump-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(37), P'Shift-EndMod/Acc(37)
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 13% DamageBuff(Smashing)
    • 13% DamageBuff(Lethal)
    • 13% DamageBuff(Fire)
    • 13% DamageBuff(Cold)
    • 13% DamageBuff(Energy)
    • 13% DamageBuff(Negative)
    • 13% DamageBuff(Toxic)
    • 13% DamageBuff(Psionic)
    • 9.75% Defense(Melee)
    • 7.88% Defense(Smashing)
    • 7.88% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 9.12% Defense(Energy)
    • 9.12% Defense(Negative)
    • 6% Defense(Psionic)
    • 12.3% Defense(Ranged)
    • 6% Defense(AoE)
    • 32.5% Enhancement(RechargeTime)
    • 53% Enhancement(Accuracy)
    • 6% Enhancement(Heal)
    • 5% FlySpeed
    • 151.8 HP (10.1%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -9)
    • Knockup (Mag -9)
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 3.3%
    • MezResist(Stun) 2.2%
    • 20% (0.33 End/sec) Recovery
    • 42% (2.62 HP/sec) Regeneration
    • 4.89% Resistance(Smashing)
    • 4.89% Resistance(Lethal)
    • 12.4% Resistance(Fire)
    • 14.9% Resistance(Cold)
    • 3% Resistance(Energy)
    • 3% Resistance(Negative)
    • 16.2% Resistance(Toxic)
    • 9.15% Resistance(Psionic)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Hecatomb
    (Power Slice)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Gladiator's Strike
    (Ablating Strike)
    • 2.5% (0.04 End/sec) Recovery
    • 2.25% Max End
    • 16.9 HP (1.13%) HitPoints
    • Status Resistance 5%
    • 2.5% DamageBuff(All)
    Gladiator's Armor
    (Mind Over Body)
    • 2.5% (0.04 End/sec) Recovery
    • 2.25% Max End
    Winter's Gift
    (Super Speed)
    • 5% Resistance(Cold)
    Fury of the Gladiator
    (Typhoon's Edge)
    • 1.89% Resistance(Fire,Cold)
    • 10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)
    • Knockback,Knockup protection (Mag 3)
    • MezResist(Repel) 1000% (8% chance)
    • 2.5% DamageBuff(All)
    Panacea
    (Fast Healing)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Smashing,Lethal)
    Shield Wall
    (Indomitable Will)
    • 10% (0.62 HP/sec) Regeneration
    • 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
    Dark Watcher's Despair
    (Rise to the Challenge)
    • 22.5 HP (1.5%) HitPoints
    Mako's Bite
    (Vengeful Slice)
    • MezResist(Immobilize) 3.3%
    • 22.5 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Steadfast Protection
    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Impervium Armor
    (Tough)
    • 3% Resistance(Psionic)
    Armageddon
    (Sweeping Strike)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Luck of the Gambler
    (Heightened Senses)
    • 10% (0.62 HP/sec) Regeneration
    Gift of the Ancients
    (Weave)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Resistance(Fire)
    Obliteration
    (One Thousand Cuts)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Gladiator's Armor
    (Strength of Will)
    • 2.5% (0.04 End/sec) Recovery
    • 2.25% Max End
    • Knockback,Knockup protection (Mag 3)
    • MezResist(Repel) 1000% (10% chance)
    • 1.58% Resistance(Toxic,Psionic)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Adjusted Targeting
    (Focused Accuracy)
    • 2% DamageBuff(All)
    Numina's Convalescence
    (Physical Perfection)
    • 12% (0.75 HP/sec) Regeneration
    • 28.1 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints




    Looking for solo-play and survivability in groups.