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What tweaks would you like to see for Super Groups?
What new features?
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How about a new form of the mentoring process? When taking on new members into your SG something along the lines of proving yourself dedicated to the group. Say Joe Blaster asks to join your SG you assign one of the Senior members to be his mentor. As a mentor you would have special chat options so that you don't have to be on a team with Joe to speak with him and unlike the /t command this would be a tab or chat option that operates without prefacing every line with /t? Also new member would have to contribute and earn rankings in the group beyond the initial rank. A form of SG experience system. You would gain experience by adding to the SG Vaults assuming those get added and doing SG based missions? Lets say that SG's gain the option to war against a specific Villain group be it PC or NPC so that missions against that enemy would give SG points. Once a member has achieved enough points one of the leaders could then promote him up the ranks giving the player access to more of the groups and bases perks. If vaults come into play there should be a security system in place so that apprentice members cant come in and raid the place then quit. Withdrawls from the base coffers would have to be monitored and cleared by the leaders and even then the amount that anyone other than the SG head could manipulate would be limited. This will prevent alot of problems I can forsee even though it will be considered a hassle.
Not a completely coherent post but I've just worked a 20 hour shift so sue me.