Auntie_Venom

Citizen
  • Posts

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  1. Auntie_Venom

    Thanks 88's

    My First Billion



    Thanks 88's
  2. Where would you slot Ragnarok Dam if it was the only one you were going to slot?

    Thanks in advance,

    My Current Build...

    Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Hawaiian Punchy: Level 50 Mutation Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Fighting
    Power Pool: Flight
    Ancillary Pool: Pyre Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Crushing Impact - Damage/Recharge
    • (3) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Accuracy/Damage/Recharge
    • (5) Crushing Impact - Damage/Endurance/Recharge
    • (5) Crushing Impact - Accuracy/Damage/Endurance
    Level 1: High Pain Tolerance
    • (A) Resist Damage IO
    • (7) Healing IO
    • (7) Resist Damage IO
    • (9) Healing IO
    • (9) Resist Damage IO
    • (11) Healing IO
    Level 2: Haymaker
    • (A) Pounding Slugfest - Damage/Recharge
    • (11) Pounding Slugfest - Accuracy/Damage
    • (13) Pounding Slugfest - Damage/Endurance
    • (13) Pounding Slugfest - Disorient Bonus
    • (15) Damage Increase IO
    • (15) Damage Increase IO
    Level 4: Fast Healing
    • (A) Healing IO
    • (17) Healing IO
    • (17) Healing IO
    • (19) Healing IO
    • (19) Healing IO
    Level 6: Mind Over Body
    • (A) Resist Damage IO
    • (21) Resist Damage IO
    • (21) Resist Damage IO
    • (23) Resist Damage IO
    Level 8: Knockout Blow
    • (A) Crushing Impact - Damage/Recharge
    • (23) Crushing Impact - Accuracy/Damage
    • (25) Crushing Impact - Damage/Endurance
    • (25) Crushing Impact - Accuracy/Damage/Recharge
    • (27) Crushing Impact - Accuracy/Damage/Endurance
    • (27) Accuracy IO
    Level 10: Indomitable Will
    • (A) Defense Buff IO
    • (29) Defense Buff IO
    • (29) Defense Buff IO
    • (31) Defense Buff IO
    Level 12: Kick
    • (A) Damage Increase IO
    Level 14: Tough
    • (A) Resist Damage IO
    • (31) Resist Damage IO
    • (31) Resist Damage IO
    Level 16: Rise to the Challenge
    • (A) Dampened Spirits - To Hit Debuff
    • (33) Dampened Spirits - To Hit Debuff/Recharge
    • (33) Dampened Spirits - To Hit Debuff/Endurance
    • (33) Healing IO
    • (34) Healing IO
    • (34) Healing IO
    Level 18: Rage
    • (A) Recharge Reduction IO
    • (34) To Hit Buff IO
    • (36) Recharge Reduction IO
    Level 20: Quick Recovery
    • (A) Endurance Modification IO
    • (36) Endurance Modification IO
    • (36) Endurance Modification IO
    • (37) Endurance Modification IO
    Level 22: Weave
    • (A) Defense Buff IO
    • (37) Defense Buff IO
    • (37) Defense Buff IO
    Level 24: Air Superiority
    • (A) Damage Increase IO
    Level 26: Hurl
    • (A) Devastation - Accuracy/Damage
    • (39) Devastation - Accuracy/Damage/Recharge
    • (39) Devastation - Damage/Endurance
    • (39) Devastation - Chance of Hold
    Level 28: Heightened Senses
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Recharge
    Level 30: Fly
    • (A) Flight Speed IO
    Level 32: Foot Stomp
    • (A) Obliteration - Damage
    • (42) Obliteration - Damage/Recharge
    • (42) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (43) Scirocco's Dervish - Accuracy/Recharge
    • (43) Scirocco's Dervish - Accuracy/Damage
    Level 35: Resurgence
    • (A) Endurance Modification IO
    • (43) Endurance Modification IO
    Level 38: Strength of Will
    • (A) Titanium Coating - Endurance/Recharge
    Level 41: Ring of Fire
    • (A) Thunderstrike - Damage/Recharge
    • (45) Thunderstrike - Accuracy/Damage
    • (45) Thunderstrike - Damage/Endurance
    • (45) Thunderstrike - Accuracy/Damage/Recharge
    Level 44: Taunt
    • (A) Taunt Duration IO
    Level 47: Melt Armor
    • (A) Defense Debuff IO
    • (48) Defense Debuff IO
    Level 49: Fire Ball
    • (A) Damage Increase IO
    • (50) Damage Increase IO
    • (50) Damage Increase IO
    • (50) Accuracy IO
    ------------
    Level 1: Brawl
    • (A) Damage Increase IO
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Empty
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Healing IO
    • (46) Healing IO
    • (46) Healing IO
    • (46) Healing IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (48) Endurance Modification IO
    • (48) Endurance Modification IO
    Level 1: Fury
    Level 4: Ninja Run
  3. That was a fun first Hami, Thanks WULF.

    Thanks also to Street Stalker, my team leader, for the excellent job & invite.
  4. Quote:
    Originally Posted by Max_zero View Post
    Now imagine if, for example, all the 70 mil IOs sold out. The next IO up for purchase would be for 50 mil. Flippers claim they are lowering the price but if they weren't there the next IO for sale would be 30 mil. Flippers claim "but no one would of found out about it!". Well they found it didn't they? Who is to say someone else wouldn't of found if not for them? Either way the IO when sold is now sold for 50 mil instead of 30 mil. There has been no price reduction either short nor long term. The flippers increased the price.
    This tells me that Mr. Zero doesn't quite understand how the COH auction house actually works and that he is under the impression that the market is FI/FO.

    The knowledge that the lowest SELLER gets the bid from the HIGHEST buyer might be a step in the right direction.
  5. Good job on the guide...

    Should be stickied.