Ashus

Citizen
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  1. Greetings, heroes and villains!

    I've been gone from the City for a few years now, and I've only recently returned. I've been having some issues finding a decent build to play with, since everyone only seems to talk about builds with full sets of Purple IOs, which I just can't afford right now.

    I do have a full set of Mako's Bite, and some Doctored Wounds IOs, but for the purposes of this critique, we can safely assume that I cannot afford to add further sets just yet.

    What I'm looking for is a critique of this build below, geared towards being able to run missions at maybe +1x2 or +2x2 and survivability/usefulness in Incarnate Trials. If that difficulty setting just isn't a viable option for me, I'd like advice on which intermediate IO sets I should try to get first, where they should go, etc.

    Thank you in advance, and if I've forgotten to include any relevant information, please let me know so I can update my request.

    Villain Plan by Mids' Villain Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Stalker
    Primary Power Set: Martial Arts
    Secondary Power Set: Regeneration
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Villain Profile:
    Level 1: Storm Kick -- Acc-I(A), Acc-I(3), EndRdx-I(3), RechRdx-I(5), Dmg-I(5), Dmg-I(29)
    Level 1: Hide -- DefBuff-I(A), DefBuff-I(45)
    Level 2: Crippling Axe Kick -- Acc-I(A), Acc-I(7), EndRdx-I(7), RechRdx-I(9), Dmg-I(9), Dmg-I(11)
    Level 4: Fast Healing -- Heal-I(A), Heal-I(15)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Rchg(19), Heal-I(19)
    Level 8: Assassin's Blow -- Acc-I(A), Acc-I(21), EndRdx-I(23), RechRdx-I(23), Dmg-I(25), Dmg-I(25)
    Level 10: Focus Chi -- ToHit-I(A), ToHit-I(27), RechRdx-I(27), RechRdx-I(33)
    Level 12: Placate -- RechRdx-I(A), RechRdx-I(29)
    Level 14: Dull Pain -- RechRdx-I(A), RechRdx-I(17), Heal-I(31), Heal-I(31)
    Level 16: Integration -- EndRdx-I(A), EndRdx-I(21), Heal-I(31), Heal-I(33)
    Level 18: Super Jump -- Jump-I(A)
    Level 20: Resilience -- ResDam-I(A), ResDam-I(33)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34)
    Level 24: Super Speed -- Run-I(A)
    Level 26: Crane Kick -- Acc-I(A), Acc-I(34), EndRdx-I(34), RechRdx-I(36), Dmg-I(36), Dmg-I(36)
    Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(37), Heal-I(37), Heal-I(37)
    Level 30: Kick -- Acc-I(A)
    Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
    Level 35: Revive -- RechRdx-I(A), RechRdx-I(40)
    Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(42), ResDam-I(42), ResDam-I(42), DefBuff-I(43), DefBuff-I(43)
    Level 41: Focused Accuracy -- EndRdx-I(A), EndRdx-I(43), ToHit-I(45), ToHit-I(45)
    Level 44: Physical Perfection -- Heal-I(A), Heal-I(46), EndMod-I(46), EndMod-I(46)
    Level 47: Tough -- EndRdx-I(A), EndRdx-I(48), ResDam-I(48), ResDam-I(48)
    Level 49: Weave -- EndRdx-I(A), EndRdx-I(50), DefBuff-I(50), DefBuff-I(50)
    Level 1: Assassination
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A), Heal-I(11), Heal-I(13)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(13), EndMod-I(15)
    Level 50: Spiritual Radial Boost
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