AnimeWarrior252

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  1. What I said earlier about individuals in a mob you're fighting running away from you, and toward the Police Drones to let the Police Drones take them back to The Zig has to be extremely annoying when it happens in Galaxy City and Atlas Park. The creeps running & aggroing mobs, then returning, that I mentioned? they would sometimes run when there were no DeBuff Abilities cast on them.
  2. What I meant about the creeps that just run around aggroing other mobs, instead of staying to fight you while you take out the creep that stays to fight you, is that the creeps, after running around aggroing other mobs, return to where they ran from. When they return, then you can take them out. If they keep running away and aggroing more mobs every time you attack, they will eventually be killed.
  3. In the starting areas, Galaxy City, and Atlas Park, I really hate it when the creeps run from my characters, toward the Police Drones, and let the Police Drones take them back to The Zig! In those areas, I discovered a neat trick. If you have a creep that just runs around aggroing other mobs, instead of toward the Police Drones, just wait for the creeps to walk back, then take them out. If they run away again, aggroing more mobs, just wait until they come back, then finish them off.