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OK gang, we'll throw at least 2 of your wants into Issue 4.
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1)A small zone that is a larger version of the meltdown missions. The villains come in waves. If the villains manage to take control of the zone then all heros in the zone are teleported out to the hospital unconscious. If a hero stays in the zone for the first wave to the last wave they get an XP bonus after the last wave.
2) After completing a story arc have either a hero spawn and congratulate the hero whose mission it was or have the villain from the mission spawns and taunt the hero. the spawned characters are neutral and can't be attacked.
Example 1:
Hero A completes storyline
Backalley Brawler walks up to Hero A
BB: Good Job Hero A
Example 2:
Hero A completes a story line
Clamor spawns and walks up to Hero A
Clamor: Oh you may think you are clever Hero A but I am out there watching you
2A) Bar Fights - Have a Bar where heros can hang out. Have villains spawn and try to pick fights. Pick up adventure from sleezy bar types.